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226 items found for "Level Up"

  • Review: Unlocked: Rogue Scientist 1990 | The Escape Game: Unlocked

    States) ◣ GAME'S SPECS 🕹️ Stay At Home Games » Online Puzzle Game 💪 Recommended for ages 12 and up 1990" features delightful challenges that are a bit too catering to novice players for my experience level modem scream (bloody hell), and the Human Genome Project is barely starting up. subjects to succeed, but your enjoyment may rise significantly if you connect to the puzzles on a personal level A sequel will follow up... soon-ish! Say whattt?! And yasss, pleaseee!!!

  • Review: Operation Nightwalker (Remote) | MindTrap Escape Room (Murrieta)

    (Used up almost the entire hour, though.) 🔢 Ideal Team Size: Considering how we succeeded with 3, I encounter set on the stage of a war-torn, apocalyptic Earth. 😍 Overall Rating: This provided a similar level fantastic; and as I said before about "Gold Rush", and I will say it again here, this is movie set level On the flip side, this also means players of any level can probably achieve 100% completion, rendering

  • Review: Hyde Circus (Formerly Known As Hyde & Seek) | 60Out Escape Rooms (Silver Lake)

    Temple St, Los Angeles, CA 90026 GAME: Hyde Circus (Formerly Known As Hyde & Seek) PREMISE: STEP RIGHT UP The level of aesthetics here was on point. Firstly, you enter the "room" by climbing, yes, climbing up the stairs and into a traveling caravan, With that in mind, I could safely conclude that the level of difficulty was at most medium. I bruised up my right palm and also got a minor cut on the back. Fellow gamers, play safely!

  • Review: The Hot Chocolate Incident (Remote) | Improbable Escapes HQ

    Once our manual (aka inventory webpage) was unlocked, we gained access to room layout maps and close-up pictures, along with a quick camera tour from our friend Jingles, I was finally able to fully absorb the level Given, this wasn't on the same level as Improbable's other Disney-style permanent options (e.g. This pop-up X'mas game was still reasonably gorgeous. After that, difficulty gradually ramped up, with challenges basing on simple logic, pattern reading,

  • Review: The Vanishing Act Remote (Remote) | Locurio Escape Rooms

    OFFICIAL PREMISE The Great Noximillian, world-renowned magician, is hiding more than just tricks up his what Noximillian has been hiding and solve the mystery before the show is over and Casey’s time is up broadcast through Zoom, I had trouble distinguishing when the clip ended, and when the live feed picked up No matter what brainteaser, however, there emits a level of sophistication in puzzle engineering, and With clue hogging logistically impossible, participants of all levels are given equal opportunity and

  • Review: Season 1, Episode 2: Missing Person | Mobile Escape: Escape Mail

    Running at about an hour game time, this quest's duration and difficulty both feel right near optimal level As it turns out, JJ has been imprisoned in an unknown submarine, currently docked above sea level somewhere Things are sure to heat up in future installments, hopefully! Running at about an hour game time, this quest's duration and difficulty both feel right near optimal level

  • Review: Pirate's Plunder | Trapped Puzzle Rooms Audio Escape Adventures

    accepting a valuable artifact, a beautiful diamond snake idol, from an unfamiliar fellow pirate brings upon A curse befalls upon your poor soul--an unrelenting ghost crew shall recruit one more for their ghastly That roughly describes the level of thinking needed to advance (for most the part), which isn't too challenging quirky as I would've preferred, it is all-ages friendly and better accommodates users of all experience levels better fitted for a younger and less experienced demographics, this is a decent and welcoming beginners level

  • Review: The Orphanage | 60Out Escape Rooms (Koreatown)

    Western Ave, Los Angeles, CA 90004 GAME: The Orphanage PREMISE: Be Quiet, you wouldn't want to wake them up A creepy narrator voice filled us in what's up: a suspicious orphanage, missing kids, determined heroes in particular was stunning to look at, theoretically functional, but poor in execution that it ended up However, without the implement of an actual actor and live jump scare, it's a comfortable level of scariness Suffice to say, it's horrific in the ways horror fans want it to be, without its being pee-your-pants level

  • Review: Episode Two: Alpha Brain System | clueQuest (Print + Cut + Escape)

    More visually and mentally engaging, this follow-up will easily have you more invested in our heroes' In Alpha, things finally pick up speed, and lots of exciting events unfold. previous relatively slow and quiet pace, this welcoming improvement really elevates the sequel to another level The penultimate puzzle involves keen inspection and requires the player to pick up on multiple elements Not exactly "blink it or you'll miss it" level of hard, though it comes close, this offers some solid

  • Review: Mansion: Impossible | The Panic Room

    Back in 1920, Geoff was tricked into being locked up in his uncle's gigantic estate, and little did he The web interface hosting the game is straightforward and easy to pick up. A few did trip me up surprisingly due to my own carelessness, but overall, it's more of a rehash than more, perhaps either a bit more dreadful and scarier, it would've elevated this online game to another level So to sum up, I think we just need more Geoff! (And there's no famous "Don't panic!" tagline...

  • Review: Wizards Workshop | 60Out Escape Rooms (Marina Del Rey)

    There were many surprising elements revealed, and they're all right up my alley, hence this instantly They overdid their photoshop for this room, hence setting up a bit of a false expectation. It's still a good 60Out level quality, nevertheless. Immersion was actually quite completely intact up to that very last stop, therefore also contributing somewhat underwhelming, the overall averaged rating for the MDR location never quite reached a 5 star level

  • Review: Outbreak | 60Out Escape Rooms (Marina Del Rey)

    There were many surprising elements revealed, and they're all right up my alley, hence this instantly They overdid their photoshop for this room, hence setting up a bit of a false expectation. It's still a good 60Out level quality, nevertheless. Immersion was actually quite completely intact up to that very last stop, therefore also contributing somewhat underwhelming, the overall averaged rating for the MDR location never quite reached a 5 star level

  • Review: Sector X: The B.R.U.C.E. Project (Part 1 & 2) | Bewilder Box & Eltham Escape Rooms

    Project: Part 1 & 2 💪 Difficulty: N/A ⏲️ Time: 60-90 Minutes (For Each Part) 🧑 Capacity: Up to 6 After powering through the first few sectors, it became obvious there was a formula to solving each level s little stand-up moment at every sector made me a fan. meh at the very first joke, to eventually looking forward to hearing new funny/punny remarks on final levels Ultimately, it's up to your personal preference and mental endurance.

  • Review: Alone Together 3: Together At Heart | Enchambered: Sacramento Escape Room

    However, your miles may vary, as cooperative puzzles challenge level largely depends on how well you (Split a couple up and see what happens! Heh!) MY BODY IS READY! NOW WHAT? 🛒 TO BUY, CLICK HERE! When the community asks for a good quality co-op puzzle title, this series ALWAYS comes up! Finally, after 2 follow-ups in the series, the world is still plagued by an incessant pandemic. These were probably implemented in the second game to beef up the challenge level, though they more than

  • Review: The Hincks Gazette (Vol 1, Issue 2 to 7) | Bluefish Games

    ;) MATTSTER'S REC 😃 💪 Difficulty (as perceived by Mattster): Up to 7/10 (solo play), a comfortable Are you up for a challenge? Excellent. Bonus: Sign up for the *free* email list (at the very bottom of website)! Games also assume a certain level of "prior knowledge" as they draw inspirations from childhood classics BEST FIT FOR... ★ Puzzle regulars of at least medium level of experience.

  • Review: Boonabo Farm | Mad Genius Escapes

    isn't as mysterious and the live video component not as essential as its predecessor, "Boonabo Farm" ups The first hurdle, though not without its learning curve, sets up tone and expectation nicely for the considered a modest game of memory card match can be embellished and elevated on not one, not two, but three levels With 6 incredibly enjoyable levels to conquer in a game spanning exactly only 60 minutes, emotions run So keep chatting, mix it up, and laugh aloud. This is as much team-building as it is hanging out.

  • Review: Chapter 1, Game 2: Cabaret In Lapin Blanc | Scarlet Envelope

    . ➲ Production value maintains a consistent level as prior, with high point being a tarot card! While the difficulty level maintains to be fairly friendly to players of all experience level (ie not

  • Review: Chapter 1, Game 1: Newspaper: Introduction To Mysteries | Scarlet Envelope

    A little talk with the creators later, it's come to my understanding that there're two difficult levels The main game flow, otherwise, isn't hard to pick up. Upon game completion, you will meet the "Game Master". A friend or a foe? In my mind, this strangely registers like a video game: NEXT LEVEL UNLOCKED!

  • Review: World Of Illusions | Maze Rooms LA (Hollywood)

    This room, "World of Illusions", lived up to every last bit of my expectations. From a game design point of view, I'm just in awe at how talented minds out there even conjured up such This level of details forced players into an immersive environment with no chance of escape back to reality Of note, an unusually high amount of red herring also correspondingly buffed up the difficulty... but appearances in the game, & they came together organically enough that I couldn't help appreciating the level

  • Review: Extraordinary Investigations: The Morgan File | Rod Gillies

    . 💬 Hints: 3 levels of hint pages, each more specific than the previous. IN A NUTSHELL As the newcomer of the Extraordinary Investigations Unit, you're assigned an entry-level Poor Morgan, wrapped up in a dangerous situation with some of the worst humans on the planet. Even so, hindering moments still popped up occasionally. I recognize these sites are only supplemental in nature, they can benefit from a tad more dressing up

  • Review: NHS, Thank You! | Cryptic Events Mobile Escape Rooms

    Service (NHS) workers for their sacrifice during a national crisis, so they designed a delightful pick-me-up understand the struggles of Britain's NHS during the worst health emergency in years on a personal level Definitely a step up from the first round of warm up.

  • Review: Private Eye | Chronos Escape Room

    These puzzles were meant to be expert level, and it certainly felt so. However, as I fumbled & stumbled upon road blocks after road blocks, I found myself being able to solve Hence, since Private Eye has managed to improved upon their puzzle dept by quite a good margin (that's entrance and its conjoining lobby was, imo, quite nicely executed, and the deliberate choice of lighting level The basis of a great game was surely present, and now, it's up to the owners to steer its baby to become

  • Review: Grandma's Surprise | Trapped! Escape Room (San Dimas)

    Once you get past the initial hurdles, your group could split up, go crazy, and tear the room apart ( 37 minutes, though ultimately clocked out at ~57, due to the game's embedded adjustable difficulty level with extra, optional, "final bosses" puzzles to solve if time permits, and these challenges are high level

  • Review: The Laboratory | The Laboratory Escape Room

    This high level of organization gave my OCD mind a brain orgasm. Ahhh. Such a good room. Overall, had I been more patient, all puzzles were fairly solvable by enthusiast-level players; novices We showed up early, but he got the game up & running in record speed.

  • Review: Mysterious Map Heist | Society Of Curiosities

    Completely out of the water level of blown. 🎟️ BEST FIT FOR: Every puzzle (and escape game) enthusiast Society is so highly regarded, because the mysteries the researchers face are of no ordinary difficulty level step by step hint reveal system also gently nudges you along the right track without letting you give up This is such a low risk gamble, and whatever your final decision may be, you'll probably just end up

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